José Carlos Cortizo Pérez
Co-founder and CMO of BrainSINS. Co-founder of Gamification World Congress. Angel Investor in several startups.
I started using Gamification in 2008, when I released Wipley, a Social Network for videogamers. In 2010 I discovered Gamification as a concept and I started testing it to different application domains such as Education, Marketing, etc. Nowadays, I use Gamification at BrainSINS (my company), both to improve our online onboarding process and also to help our eCommerce customers to improve their sales.