About this course
We live in a 3D world and you naturally understand how lighting, perspective and depth looks. 3D Studio Max provides powerful, integrated 3D modelling, animation, and rendering tools which enable you to focus your energy on creative, rather than technical challenges. Unleash your creative genius by learning 3D Studio Max!
This course is designed to help you to get a solid understanding of the core features found in 3D Studio Max. 3D Studio Max covers the fundamental basic techniques in modelling, materials, lighting, animating and rendering. You will receive some hands-on lectures that address the real world production issues. Max is an extensive program and there is so much you can create with it. In this course you will learn everything important to know about 3D Studio Max.
This learning path will teach you the overall fundamentals of moving around and working within 3D Studio Max. You will get familiar with the most useful tools you need to know before you can start working on some complex 3D realistic scenes.
The first 3 chapters of the course cover the content of one academic semester while providing the basic knowledge. The last chapter includes additional material that helps you to apply the acquired knowledge and create your own "world".
In Chapter 1 – Interface and Basic Modelling, you will learn everything important to know about 3D Studio Max interface. You will get familiar with the most essential tools which you need to know before you can start working on a project. You will explore the 3Ds Max splines, basic lighting and how to effectively utilize the 3Ds Max material editor. You will know how to create 3D text characters that can be used for icons signatures, webpage headers that will significantly improve your 3D design skills.
In Chapter 2 - Poly Modelling and Materials, you will learn some advanced spline editing techniques as well as getting solid understanding to the material editor. Through these lessons you will obtain practical skills for designing 3D packaging, modelling some advanced 3D object by using the most essential editable poly features, modifiers and their settings.
In Chapter 3 – Lighting and Rendering, you will get familiar with some advanced lighting techniques, particle systems, materials and modifiers as well as making a realistic render by using Mental Ray. After this chapter video you will know how to switch your render, use appropriate materials and maps and lighting your space by incorporating some professional lights settings. As a final result, you will be able to increase significantly your render outcomes realism.
In Chapter 4 - 3D Objects, you will receive further material in order to create your own maps, colors, cameras, lighting etc. and unleash your creative genius.
Why should I take this course?
3D Studio Max is a professional 3D design software package and it is frequently used in the graphic design, developing design concepts and previsualizations, product visualization, interior design, special effects in the film and TV industry, gaming environments, character animation, medical visualization, architectural rendering, storyboards and etc. By having skills into 3D Studio Max you can work as a 3D Designer/Visualizer, Graphic Designer, Interior Designer, VFX Artist, Environment and Technical Artist, Concept Artist, Animator, Motion Graphic Specialist, Lighting Designer, CGI Developer, 3D Modeller and etc.
According to PayScale.com, in Germany a junior 3D Artist earns an average salary €36,774 per year and it is constantly growing (Updated: 19 Jan 2017). And last but not least – some 3D artists have the flexibility to work from home.
Who should take this course?
The course is suitable for students or novices who aim to master a career in fields involving graphics design, interior design, multimedia, creative advertising and digital art. These industries are fast growing and there is a strong need for hiring qualified employees. It requires minimal educational requirements – having an academic degree is usually optional.
What should I know before the course begins?
The course is designed for beginners. You do not have to have any prior experience using 3D Studio Max or any other design software to get the most out of your learning.
Autodesk 3D Studio Max 2015 is the recommended solution, however, 3D Studio Max versions: 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017 fully cover the learning content and could be considered as appropriate solutions. Autodesk offers free software for college and university students, providing access to the same 3D design tools the pros use. Don’t miss the chance to get your 3D Studio Max by visiting: http://www.autodesk.com/education/free-software/all
Autodesk 3Ds Max 2015 software is supported on the following 64-bit operating systems and at a minimum, requires a system with the following 64-bit hardware:
- Operating Systems: Microsoft® Windows® 7 (SP1), Windows® 8 and Windows® 8.1 Professional operating system
- CPU: 64-bit Intel® or AMD® multi-core processor
- Graphics Hardware: Refer to the Recommended Hardware wizard for a detailed list of recommended systems and graphics cards
- RAM: 4 GB of RAM (8 GB recommended)
- Disk Space: 4.5 GB of free disk space for install
- Pointing Device: Three-button mouse
Find more information about the Autodesk 3D Studio Max system requirements at: https://knowledge.autodesk.com/support/3ds-max/troubleshooting/caas/sfdcarticles/sfdcarticles/System-requirements-for-Autodesk-3ds-Max-products.html
What is included in this course?
By enrolling in this course, you will gain access to:
• All Course Material
• Challenging & Fun Assignments
• Interactive Global Community
• Flexible Time Management
Upon completion of this course, you will receive :
• A Statement of Participation
In addition, this course offers flexible time management. With a workload of 12-16 hours, the suggested course length is about 4 weeks. If you can’t spare 3-4 hours a week or would rather finish the course faster, you can do so as well. Take as little or as much time as you need and complete the course at your own pace.